EQWatcher Evolution > Scripting > Pre-defined values
Constant integer values the compiler (and only the compiler) understands
true (equal to 1)
false (equal to 0)
SND_WAVE (the rest are arbitrary, you don't need to know the actual value)
SND_CD
SND_MP3
SND_TTS
SND_SYNCWAVE
SND_SYNCTTS
SND_ALIASalso the rest of the identifiers listed in the identifiers section
true and false are intended for use with boolean variables, for making them easy to use. When a boolean variable is converted to string data, for use in text-to-speech or otherwise, the data becomes "true" and "false"
The SND_* values are intended for use with timer and trigger adding functions.
These integer values are all identifiers. You may read about those in the appropriate sectoin.
Variables the interpreter reserves
%clock%: This may be used in any alias or trigger text, and in timer and trigger action data as the current value of the clock() function.
%charname%: This may be used in alias or trigger text, and in timer and trigger action data as the current character name.
%servernumber%: This may be used in alias or trigger text, and in timer and trigger action data as the current server number.