EQWatcher Evolution > Scripting  > Pre-defined values


Constant integer values the compiler (and only the compiler) understands


true   (equal to 1)
false  (equal to 0)
SND_WAVE  (the rest are arbitrary, you don't need to know the actual value)
SND_CD
SND_MP3
SND_TTS
SND_SYNCWAVE
SND_SYNCTTS
SND_ALIAS

also the rest of the identifiers listed in the identifiers section


true and false are intended for use with boolean variables, for making them easy to use.  When a boolean variable is converted to string data, for use in text-to-speech or otherwise, the data becomes "true" and "false"

The SND_* values are intended for use with timer and trigger adding functions.

These integer values are all identifiers.  You may read about those in the appropriate sectoin.

Variables the interpreter reserves


%clock%:  This may be used in any alias or trigger text, and in timer and trigger action data as the current value of the clock() function.

%charname%:  This may be used in alias or trigger text, and in timer and trigger action data as the current character name.

%servernumber%:  This may be used in alias or trigger text, and in timer and trigger action data as the current server number.